[No] Realtime Shadows

Feature requests that have been implemented or discarded.

[No] Realtime Shadows

Postby Alex-bomber_Man » 27 Jun 2007 11:45

I would like to ask.. is it so hard t implement realtime shadows?
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Postby Firebrand » 27 Jun 2007 20:29

It's not very hard, I've got a build that has something like this, but the impact in-game is terrible, the game drops to 1 FPS when lots of lights are displayed, I'm not sure if the way I got it implemented would be part of the problem thought :).

I remember I talked about this with Janis time ago and he gave me reasons of why it impacted the performance, so until a better way for making REAL dynamic lights is found, I guess possibilities for real shadows aren't much :(.
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Postby Alex-bomber_Man » 28 Jun 2007 20:04

Ok,i understood.. Waiting for more optimized dynlights =)
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Re: Realtime Shadows

Postby Janis Legzdinsh » 20 Oct 2008 09:46

No.
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