[Fixed]linespecial 120: earthquake

Bugs that have been fixed.

[Fixed]linespecial 120: earthquake

Postby appelzin3 » 06 Apr 2011 16:52

With r4393 there's some oddity with Hexen/Doom linespecial 120: earthquake.

When triggered the player's view and the actual placement starts twirling and flickering rapidly all over the earthquake zone. It's hard to explain this but it's like silent tel
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Re: linespecial 120: earthquake

Postby appelzin3 » 10 Apr 2011 12:51

Argh, sorry, this is not a real bug. By the manuals the intensity of the quake should get values only from 1 to 9.

> 120:Radius_Quake (intensity, duration, damrad, tremrad, tid)
> intensity Strength of earthquake [1..9]

But in some wads like KZD
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Re: linespecial 120: earthquake

Postby Firebrand » 11 Apr 2011 22:21

Fixed. It's possible to use the high value of 255 and get a decent earthquake force ;).
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