[Fixed][1.33][Hexen] BounceCount and ceiling bounce bugs

Bugs that have been fixed.

[Fixed][1.33][Hexen] BounceCount and ceiling bounce bugs

Postby b0rsuk » 08 Feb 2011 10:25

While trying to make Quietus more awesome, I've stumbled upon two bugs.

1) When using BounceCount property, hitting an invulnerable Thing like a statue or a torch doesn't decrement the counter. So if I have BounceCount = 2 (which means explode when missi
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Re: [1.33][Hexen] BounceCount and ceiling bounce bugs

Postby Firebrand » 11 Feb 2011 12:29

Fixed the problem with BounceCount, but I can't find the cause of the ceiling bouncing bug....
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Re: [1.33][Hexen] BounceCount and ceiling bounce bugs

Postby b0rsuk » 12 Feb 2011 15:26

Firebrand wrote:Fixed the problem with BounceCount, but I can't find the cause of the ceiling bouncing bug....


I've fixed it. I can tell you how, but I don't understand the code and I'm curr
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Re: [1.33][Hexen] BounceCount and ceiling bounce bugs

Postby Firebrand » 14 Feb 2011 01:54

Yep, it turns out the logic of the function was incorrect, it's fixed now, thanks for pointing it out! ;)
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