[Not Vavoom][1.33][Debian Linux] Mod-related Segmentation Fa

Bugs that have been fixed.

[Not Vavoom][1.33][Debian Linux] Mod-related Segmentation Fa

Postby b0rsuk » 13 Jan 2011 10:01

This is file vavoom-1.33/actionhexen/base.txt:

[code]
// Default game detection configuration file
//NOTE Games are detected in backwards order

// Default case when IWAD is already set up
game basev/hexen
end

// Hexen
game actionhexen
iwad hex
User avatar
b0rsuk
 
Posts: 189
Joined: 10 May 2010 15:55

Re: [1.33][Debian Linux] Mod-related Segmentation Fault

Postby Firebrand » 13 Jan 2011 13:25

You need to make your MOD point the game to "basev/hexen", since it's where the main progs will be used from.
User avatar
Firebrand
 
Posts: 1000
Joined: 11 Feb 2004 08:12
Location: Mexico

Re: [1.33][Debian Linux] Mod-related Segmentation Fault

Postby Firebrand » 11 Feb 2011 12:30

I suppose this one has been fixed since the report was made :).
User avatar
Firebrand
 
Posts: 1000
Joined: 11 Feb 2004 08:12
Location: Mexico


Return to Closed bugs

Who is online

Users browsing this forum: No registered users and 3 guests

cron