[Fixed][1.33][Debian Linux]Two more flechette bugs

Bugs that have been fixed.

[Fixed][1.33][Debian Linux]Two more flechette bugs

Postby b0rsuk » 10 Jan 2011 13:58

1. When throwing flechettes down, if fighter player is not in the air (higher than jump), the flechette will immediately explode, even on water floor (flechettes are lost in water). This allows to perform ridiculously high flechette jumps.
It also immedia
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Re: [1.33][Debian Linux]Two more flechette bugs

Postby Firebrand » 12 Jan 2011 13:24

Both are expected behavior, the engine's physics aren't the most realist, heh! ;)

In the original game, the flechettes wouldn't respect the players "pitch" an
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Re: [1.33][Debian Linux]Two more flechette bugs

Postby b0rsuk » 12 Jan 2011 14:13

Firebrand wrote:Both are expected behavior, the engine's physics aren't the most realist, heh! ;)

In the original game, the flechettes wouldn't re
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Re: [1.33][Debian Linux]Two more flechette bugs

Postby Firebrand » 13 Jan 2011 13:20

I never said I wouldn't fix them ;).

I'll try to limit the vertical angle for throwing flechettes and make it a gameplay option.
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Re: [1.33][Debian Linux]Two more flechette bugs

Postby Firebrand » 12 Feb 2011 00:19

It has been improved, let me know if there are anymore problems.
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