[Fixed][SVN 4116] Strife: Missing Door Transitions

Bugs that have been fixed.

[SVN 4116] Strife: Missing Door Transitions

Postby Deathlike2 » 31 Jan 2010 05:09

Any door that has special custom animation (in other words, doors that don't go up and down) are totally missing and may cause Vavoom to crash.
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Re: [SVN 4116] Strife: Missing Door Transitions

Postby Firebrand » 01 Mar 2010 13:16

I can't reproduce this problem, could you please post a more clear example of this problem? (i.e. where does it occurs for you?), thanks!
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Re: [SVN 4116] Strife: Missing Door Transitions

Postby Deathlike2 » 01 Mar 2010 17:19

Well, the same is occuring in r4129, just to update you.

In map27, you can head left, into some large door you can open... heading into it, there's an animated door you can see the "missing" effects of when you open it.

Pic:

Image

In map17, these doors you can find everywhere are missing their transitions.

Pic:

Image

In map29, the double doors animate when opening... in this case, the doors go "missing" when one of them are opened.

Pic:

Image

In map07, the door that leads into a fake programmer's lair doesn't animate.

Pic:

Image

A better test would be from the demo.wad from SVStrife that can be found here: http://www.doomworld.com/idgames/?id=14145

It has an area with all the various animated doors that you can test against... with one of the doors causing Vavoom to crash. It's the best place to start.
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Re: [SVN 4116] Strife: Missing Door Transitions

Postby Firebrand » 03 Mar 2010 21:27

Found the cause of the crashes, but the missing transitions are still a mystery... I can't find the cause of they being missing...
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Re: [SVN 4116] Strife: Missing Door Transitions

Postby Firebrand » 02 Jun 2011 02:30

Fixed.
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