Version 1.12

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Version 1.12

Postby Janis Legzdinsh » 30 Mar 2002 03:00

Well, here's version 1.12. There's some new editing features: line-to-line teleporters, translucent lines, support for DeepSea tall patches and scaled textures. But most of the changes are in progs. Two new variable types - 'name' and 'bool' borrowed from UnrealScript and a lots of other changes in order to tage advantage of the object-oriented language features.
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Janis Legzdinsh
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