Version 1.27

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Version 1.27

Postby Janis Legzdinsh » 02 Apr 2008 18:24

Version 1.27 has been released. The biggest change in this version is fully working DECORATE support. Other changes include switch to CMake build system ,support for sector action triggers, invisible bridges, fade effects and more. And of course usual assortment of bug fixes.
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Janis Legzdinsh
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Re: Version 1.27

Postby Edward850 » 03 Apr 2008 11:42

Finnaly, decorate wins.
Now, do you suppose you could fix up the netcode? Its like trying to play halo2 on a 486.
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Re: Version 1.27

Postby Alex-bomber_Man » 09 Apr 2008 08:00

Oh, fuck, Janis, you are better then a god! Decorate rules, and other fixes too! now it is really the most advanced doom source port! =)

the one thing i would like to see more is gzdoom style modeldefs and lightdefs.. they related not to absolutely sprite frames but to object sprite frames ;)
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Re: Version 1.27

Postby Alex-bomber_Man » 09 Apr 2008 08:03

Oh, fuck, Janis, you are better then a god! Decorate rules, and other fixes too! now it is really the most advanced doom source port! =)

the one thing i would like to see more is gzdoom style modeldefs and lightdefs.. they related not to absolutely sprite frames but to object sprite frames ;)
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