Fast projectiles

Suggest features for upcoming versions

Fast projectiles

Postby Alex-bomber_Man » 10 Dec 2008 22:56

I saw an interesting and very usefull thing in new zdoom.
it is a Fast Projectile basic class. when making a projectile of such a class it may move and hit on any speed without bugs. as i understand it is calculated in special way. and in vavoom when setting in decorate projectile speed > 32 it begin to fly in some strange directions.
I want to have an ability to create some like fast projectiles in vavoom (tracer bullets for example) :)
User avatar
Alex-bomber_Man
 
Posts: 230
Joined: 26 Mar 2006 18:41
Location: Ukraine

Re: Fast projectiles

Postby Crimson Wizard » 11 Dec 2008 11:27

Vavoom has bBlaster flag. I think there was a problem it was not recognised by decorate, maybe if this is fixed it would solve the problem.
Crimson Wizard
 
Posts: 881
Joined: 09 Nov 2005 14:21
Location: St. Petersburg, Russia

Re: Fast projectiles

Postby Alex-bomber_Man » 12 Dec 2008 08:40

For now i need it in decorate, so it wolud be nice if implemented
User avatar
Alex-bomber_Man
 
Posts: 230
Joined: 26 Mar 2006 18:41
Location: Ukraine


Return to Feature suggestions

Who is online

Users browsing this forum: No registered users and 1 guest

cron