Clavicula Nox (revised version)

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Clavicula Nox (revised version)

Postby Noxitoc » 09 Oct 2008 12:26

Clavicula Nox (the key of night) is a [now finished] project I'm working on. It will have 12 medieval-themed maps, based on the game Nox, with, of course, lots of Hexen/Heretic stuff.

Some screenshots

ImageImage ImageImage ImageImage

ImageImage ImageImage ImageImage

Download (Revised version)
http://www.doomworld.com/idgames/index.php?id=15891

NOTE: The first thing you'll notice is that the author is not called 'Noxitoc'. "we" are the same person anyway...

Have fun!
Last edited by Noxitoc on 21 Jun 2010 16:21, edited 7 times in total.
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Re: Clavicula Nox

Postby Firebrand » 09 Oct 2008 16:27

Looks like a cool project :), as for the problems with bugs, I'll see if something can be done about the bBlaster flag for decorate ;).
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Re: Clavicula Nox

Postby Crimson Wizard » 14 Oct 2008 09:55

Looks pretty nice, I will surely take a look on this when it's ready.
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Re: Clavicula Nox [First release]

Postby Noxitoc » 02 Nov 2008 14:23

Released!
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Re: Clavicula Nox [First release]

Postby Crimson Wizard » 02 Nov 2008 17:19

Ok, I 'm downloading this...
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Re: Clavicula Nox [First release]

Postby Crimson Wizard » 02 Nov 2008 19:51

First of all- your game lacks base.txt. Contents should be these perhaps:

Code: Select all
// Clavnox game detection config file

// Doom II: Hell On Earth
game basev/doom2
iwad doom2.wad
param -doom2
end


Otherwise game will crash because it will not seek for Doom2.wad.

Anyway, game looks evil :) but it has some bugs, like 1st and 2nd Doom weapons are given to player, also some sounds seem to be missing.
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Re: Clavicula Nox [First release]

Postby Noxitoc » 02 Nov 2008 20:25

Crimson Wizard wrote:First of all- your game lacks base.txt. Contents should be these perhaps:

Code: Select all
// Clavnox game detection config file

// Doom II: Hell On Earth
game basev/doom2
iwad doom2.wad
param -doom2
end

Otherwise game will crash because it will not seek for Doom2.wad.

I didn't know that, thanks. (I set that in the launcher).

Crimson Wizard wrote:It have some bugs, like 1st and 2nd Doom weapons are given to player,

What? The Fist, yes, is given, its OK, But I don't see anything else (and I see no reason for that).
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Re: Clavicula Nox [First release]

Postby Crimson Wizard » 03 Nov 2008 17:38

Noxitoc wrote:
Crimson Wizard wrote:It have some bugs, like 1st and 2nd Doom weapons are given to player,

What? The Fist, yes, is given, its OK, But I don't see anything else (and I see no reason for that).

Ah yes right; but if you use map cheat pistol appears too :).
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Re: Clavicula Nox [First release]

Postby Firebrand » 03 Nov 2008 21:35

Really nice work with your maps, I like this a lot! :)
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