Quaked Dimension

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Quaked Dimension

Postby Alex-bomber_Man » 16 Aug 2008 19:34

Here is my vavoom based project, started more then 2 years ago and restarted a few times after that. Quaked Dimension is a hybrid of Quake 1,2 and Unreal 1 by style, but all the graphical resources are my. i and only i made them, as well as maps and coding. I would like to hear something about that :)

webfile.ru/2156112
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Re: Quaked Dimension

Postby Crimson Wizard » 16 Aug 2008 20:17

I like the intro. Nice cameras, mirror effects. Game looks raw yet though.
Last edited by Crimson Wizard on 17 Aug 2008 17:17, edited 1 time in total.
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Re: Quaked Dimension

Postby Janis Legzdinsh » 17 Aug 2008 16:58

So far looks good.
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Re: Quaked Dimension

Postby Karnizero » 17 Aug 2008 18:54

Wow, i have still not played, but the intro is the best of the intros i never see...

Wait for my feedback when i try this...

Good work, man.

P.D. I think Crimson Wizard, Firebrand and me, need you for some modeling work (check kdivm forum, please) :P
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Re: Quaked Dimension

Postby Firebrand » 17 Aug 2008 22:20

Looks good! I really like the work you made with models, but I don't know if some textures are plain black or are missing? IMO that doesn't looks very good.

Lastly, I found a problem with one of the polyobject doors near the beginning of the game :). Nice work so far, I expect to see more in the near future.
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Re: Quaked Dimension

Postby Karnizero » 18 Aug 2008 14:02

Ok, here you can see my feedback video.
You can see misc game fotage, but also some issues i found.
Take a look:

(10 Mins, 35 secs, with two songs, no ingame sounds).
http://www.youtube.com/watch?v=caBc8eWtQVA

Playing using Vavoom 1.28

Nice modeling work :-)
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Re: Quaked Dimension

Postby Alex-bomber_Man » 17 Jan 2009 15:25

I'm sorry but i had some reasons to make a multiplayer only project from QD. Now it is DDM (or QDM) for GZDoom. But if somebody wants - i can make a version for vavoom too! I think that will be interesting. Some screens from there:

DM01

nailgun lake :D :

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an assault rifle (and some of smoke from it in the air):

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Rocket launcher alter fire mode - homing missile. But you have to get a target on your crosshair first:

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And ofcourse a rocket counter on the backscreen:

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grenadelauncher and explosion:

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DM02

blaster flashlite :) Useful on some of the maps:

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blaster fire:

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Teleport station effect:

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a single screen from dm:

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teleportation/spawn effect:

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DM03

skylight in the grotto:

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tomb of lava:

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nailgun:

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nailgun in action:

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just some crates and a shard:

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reloading shotgun:

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new-style blood effects:

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I understand that i could not save some effects like blood on walls for Vavoom version, but i still ask: do we need it?

As for singleplayer: i will make it in another project in the same world and style :). For vavoom - if it will be enough optimized to work with open spaces.
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Re: Quaked Dimension

Postby Karnizero » 17 Jan 2009 20:20

I *love* your models :-)

Sounds interesting to have version for Vavoom.

But i have a tip: if you made that blood a bit transparent, probably will look more realistic.
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Re: Quaked Dimension

Postby Firebrand » 17 Jan 2009 22:30

Looks cool! :), it would be nice to have a version for Vavoom, I don't know, but maybe it works fine already? :)
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Re: Quaked Dimension

Postby Karnizero » 18 Jan 2009 01:38

Firebrand wrote:Looks cool! :), it would be nice to have a version for Vavoom, I don't know, but maybe it works fine already? :)


Would work fine except for the dynamic lights and 3D Floors. And probably some other minor issues, such as some MAPINFO sintax diferences, model definitions and some other.

Some maps i tested from GzDoom to Vavoom gave me certain errors, but nothing realy serious.
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Re: Quaked Dimension

Postby Alex-bomber_Man » 18 Jan 2009 13:31

Well, i'll remake it to vavoom after finishing GZDoom version. It would be nice if Janis add decals in vavoom.
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Re: Quaked Dimension

Postby Alex-bomber_Man » 24 Jan 2009 22:55

new weapon.. Eltragun. some kind a hybrid of railgun and plazmagun :)

Image

Image

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ricocheted energy bolt:

Image
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Re: Quaked Dimension

Postby Karnizero » 25 Jan 2009 14:58

Is it possible to download something, so we can enjoy it?

If not, can you provide us a preview video?
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Re: Quaked Dimension

Postby Firebrand » 25 Jan 2009 18:00

Karnizero wrote:If not, can you provide us a preview video?

That would be cool! :D
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Re: Quaked Dimension

Postby Alex-bomber_Man » 26 Jan 2009 23:25

No, i cant do that now, but a can give you linx to gzdoom version very soon.. tomorrow may be =)
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