[1.30] Network: non-std PC name crash the game

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[1.30] Network: non-std PC name crash the game

Postby Crimson Wizard » 23 Jun 2009 14:40

If a host machine's computer name has non-standart (non-latin/non-numeric) letters and another machine starts searching for games (e.g. in LAN), following crash occurs on that second (guest) PC:

Code: Select all
- (engine.Widget.DrawText)
- VStr::GetChar
- VWidget::DrawNString
- VWidget::DrawText
- RunFunction
- (engine.Widget.DrawText 0)
- RunFunction
- (uibase.MenuSList.OnDraw 48)
- VObject::ExecuteFunction
- (uibase.MenuSList.OnDraw)
- VWidget::DrawTree
- VWidget::DrawTree
- VWidget::DrawTree
- VRootWidget::DrawWidgets
- SCR_Update
- Host_Frame

ERROR: Not a valid UTF-8

I suggest at least making normal error message for this case, because not every user can guess what is going on ;)
Crimson Wizard
Posts: 881
Joined: 09 Nov 2005 14:21
Location: St. Petersburg, Russia

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