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Last post
Loading quake 1 format maps
by
zZaRDoZz
» 21 Aug 2010 13:23 in
General
0
19
by
zZaRDoZz
21 Aug 2010 13:23
[1.32] Doom E4M1 problem with the red key-door.
by
Doom_addict
» 18 Aug 2010 14:46 in
Bug reports
0
17
by
Doom_addict
18 Aug 2010 14:46
[1.32] Azerty number input support
by
GuntherDW
» 17 Aug 2010 09:18 in
Bug reports
0
13
by
GuntherDW
17 Aug 2010 09:18
Music, Sounds, and a Custom Launcher
by
SpiDoL
» 24 Jul 2010 13:11 in
General
0
35
by
SpiDoL
24 Jul 2010 13:11
D3D renderer
by
zZaRDoZz
» 24 Jul 2010 03:10 in
Feature suggestions
0
28
by
zZaRDoZz
24 Jul 2010 03:10
Lights effecting hud models
by
Alex-bomber_Man
» 06 Jul 2010 12:02 in
Feature suggestions
0
28
by
Alex-bomber_Man
06 Jul 2010 12:02
Aaimed/targeted light sources
by
Alex-bomber_Man
» 01 Jul 2010 12:44 in
Feature suggestions
0
25
by
Alex-bomber_Man
01 Jul 2010 12:44
Non-Power of 2 Textures
by
Tarvis
» 22 Jun 2010 17:48 in
Feature suggestions
0
40
by
Tarvis
22 Jun 2010 17:48
Applying hires to patches
by
Alex-bomber_Man
» 18 Jun 2010 16:18 in
Editing
0
43
by
Alex-bomber_Man
18 Jun 2010 16:18
Some renderer optimizations
by
Alex-bomber_Man
» 16 Jun 2010 10:50 in
Feature suggestions
0
43
by
Alex-bomber_Man
16 Jun 2010 10:50
[1.32] Shadow bug when using map command in console
by
Alex-bomber_Man
» 14 Jun 2010 20:17 in
Bug reports
0
49
by
Alex-bomber_Man
14 Jun 2010 20:17
Vavoom DB2 config
by
Djambeyshik
» 06 Jun 2010 15:52 in
Editing
0
47
by
Djambeyshik
06 Jun 2010 15:52
(Hexen) Separate "Gimme weapons" and "Gimme Armor" cheats
by
b0rsuk
» 25 May 2010 21:47 in
Feature suggestions
0
35
by
b0rsuk
25 May 2010 21:47
[1.31] (Hexen) Two items don't play their use sound
by
b0rsuk
» 25 May 2010 21:36 in
Bug reports
0
44
by
b0rsuk
25 May 2010 21:36
[1.31] (Hexen) Scripts fail to execute after level restart
by
b0rsuk
» 25 May 2010 21:11 in
Bug reports
0
49
by
b0rsuk
25 May 2010 21:11
console errors with Doom monster models
by
appelzin3
» 24 May 2010 16:36 in
Bug reports
0
42
by
appelzin3
24 May 2010 16:36
Vavoom/Doom/Heretic hangs and crashes
by
Daqar
» 14 Apr 2010 09:58 in
General
0
91
by
Daqar
14 Apr 2010 09:58
Please remove PCX
by
RambOrc
» 21 Feb 2010 18:25 in
Feature suggestions
0
119
by
RambOrc
21 Feb 2010 18:25
[SVN 4116] Strife: Crossbow Pickup via Convo Bug
by
Deathlike2
» 24 Jan 2010 20:10 in
Bug reports
0
84
by
Deathlike2
24 Jan 2010 20:10
StrifeMOD
by
Crimson Wizard
» 12 Oct 2009 20:07 in
Project news
0
284
by
Crimson Wizard
12 Oct 2009 20:07
Updated forum software
by
Firebrand
» 26 Aug 2009 21:32 in
General
0
327
by
Firebrand
26 Aug 2009 21:32
[SVN 4045] Strife: Wrong objective after Loremaster
by
Crimson Wizard
» 20 Aug 2009 20:02 in
Bug reports
0
244
by
Crimson Wizard
20 Aug 2009 20:02
Vavoom SVN builds now available!
by
Firebrand
» 11 Aug 2009 14:19 in
Beta testing
0
490
by
Firebrand
11 Aug 2009 14:19
[SVN 4040] Parsing long string in script causes bad memory?
by
Crimson Wizard
» 02 Aug 2009 18:34 in
Bug reports
0
259
by
Crimson Wizard
02 Aug 2009 18:34
[SVN 4040] Weird VC compiler error message
by
Crimson Wizard
» 16 Jul 2009 16:43 in
Bug reports
0
228
by
Crimson Wizard
16 Jul 2009 16:43
[Duplicate]How to kill invulnerable 'ghost' monsters. Hexe
by
mrmeval
» 24 Jun 2009 04:39 in
Closed bugs
0
225
by
mrmeval
24 Jun 2009 04:39
[1.30] Network: non-std PC name crash the game
by
Crimson Wizard
» 23 Jun 2009 14:40 in
Bug reports
0
228
by
Crimson Wizard
23 Jun 2009 14:40
More text formatting
by
Crimson Wizard
» 21 Jun 2009 09:37 in
Feature suggestions
0
519
by
Crimson Wizard
21 Jun 2009 09:37
[svn 4019] Widget::TextWidth crash
by
Crimson Wizard
» 21 Jun 2009 08:10 in
Bug reports
0
301
by
Crimson Wizard
21 Jun 2009 08:10
More states customization
by
Crimson Wizard
» 05 Jun 2009 22:36 in
Feature suggestions
0
310
by
Crimson Wizard
05 Jun 2009 22:36
BasePlayer::AdjustAngles()
by
Crimson Wizard
» 14 May 2009 20:23 in
Feature suggestions
0
356
by
Crimson Wizard
14 May 2009 20:23
[1.30] Crash during botmatch
by
Crimson Wizard
» 06 Mar 2009 15:01 in
Bug reports
0
384
by
Crimson Wizard
06 Mar 2009 15:01
Funny Vavoom bugs
by
Crimson Wizard
» 04 Mar 2009 16:44 in
General
0
400
by
Crimson Wizard
04 Mar 2009 16:44
Changing PLAYPAL/COLORMAP...
by
Karnizero
» 02 Mar 2009 16:56 in
Editing
0
352
by
Karnizero
02 Mar 2009 16:56
[1.30] Hexen: wrong obituary for centaur reflection
by
Crimson Wizard
» 22 Feb 2009 20:20 in
Bug reports
0
450
by
Crimson Wizard
22 Feb 2009 20:20
version 1.30, lighting bug
by
Alex-bomber_Man
» 21 Feb 2009 22:28 in
Bug reports
0
376
by
Alex-bomber_Man
21 Feb 2009 22:28
[Fixed][r3997] Flooding water problems with sloped sectors
by
Firebrand
» 19 Feb 2009 19:43 in
Closed bugs
0
382
by
Firebrand
19 Feb 2009 19:43
[svn 3981] Hexen crashes on loading saves from 1.29-1
by
ihasnicescreentan
» 29 Jan 2009 22:59 in
Bug reports
0
440
by
ihasnicescreentan
29 Jan 2009 22:59
Forum RSS feed?
by
Karnizero
» 13 Jan 2009 18:41 in
Feature suggestions
0
422
by
Karnizero
13 Jan 2009 18:41
FPS drop with models
by
guydudeperson
» 12 Jan 2009 00:01 in
General
0
391
by
guydudeperson
12 Jan 2009 00:01
Korax Arena 1.0
by
Crimson Wizard
» 22 Dec 2008 15:50 in
Project news
0
448
by
Crimson Wizard
22 Dec 2008 15:50
Textures on slopes
by
Crimson Wizard
» 05 Dec 2008 13:31 in
Editing
0
506
by
Crimson Wizard
05 Dec 2008 13:31
[1.29] Translucent sprite & plane reflection
by
Crimson Wizard
» 04 Dec 2008 17:53 in
Bug reports
0
500
by
Crimson Wizard
04 Dec 2008 17:53
Automatized GLBSP & GLVIS
by
Karnizero
» 28 Nov 2008 21:55 in
Editing
0
487
by
Karnizero
28 Nov 2008 21:55
[1.29] Unwanted fog effects on software mode
by
Karnizero
» 19 Nov 2008 00:45 in
Bug reports
0
559
by
Karnizero
19 Nov 2008 00:45
[1.29] Hexen automap map title clip
by
Crimson Wizard
» 14 Nov 2008 12:17 in
Bug reports
0
539
by
Crimson Wizard
14 Nov 2008 12:17
Deutsch or ...
by
Karnizero
» 14 Nov 2008 10:48 in
General
0
485
by
Karnizero
14 Nov 2008 10:48
[1.29] C/F Texture panning limit
by
Crimson Wizard
» 10 Nov 2008 15:38 in
Bug reports
0
530
by
Crimson Wizard
10 Nov 2008 15:38
CreateTranslation
by
Crimson Wizard
» 05 Nov 2008 17:52 in
Editing
0
526
by
Crimson Wizard
05 Nov 2008 17:52
An updated DB config
by
guydudeperson
» 03 Oct 2008 23:09 in
Feature suggestions
0
610
by
guydudeperson
03 Oct 2008 23:09
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